This week I finally finished my Physics Simulator using OpenCL and OpenGL interoperability. It is called CLGLSim and by now it just simulates particles interacting under gravitational force, but I want to implement also electromagnetism equations and be able to simulate many other physical systems using particles. There is a video of CLGLSim in action colliding two galaxies below.
This video was taken in a dual core x86_64 computer and I would like to run it on a GTX 680 or on a HD 7970 to be able to use the tera flop capacity of these GPGPUs and to see what CLGLSim can do. If you are reading this post and have a graphics card or another OpenCL device try to run the CLGLSim and tell me the results. The source code of CLGLSim is available for free at https://github.com/tlgimenes/CLGLSim and it currently runs in Linux and Windows, but if somebody asks I can write a version for OSX too.
This is a cool simulator and it is pretty good to see the particles moving in a gravity field.
Well, this is it for today, and I need to fill some forms yet and get ready because next week Je vais etre en France !!!
Au revoir !
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